![]() ![]() ![]() I'm planning on checking my population after a few generations pass. You are far more likley to see a child because they are around 32 days.Īnd don't forget there's slightly more females in the world ![]() For example, you will see only 5% babies generated because they are only around a short time. The percents let MCCC create them proportionally based off real 2010 census data while actually taking into account the age settings above. Teen employment: 23 to 33 percent MC Population settingsĭependent sims (teens toddlers children babies) and independent sims are created in separate pools. Normal has been working great for me on rotational play giving sims a life span of around 316 days, or 4 sim days per year of life.Įlder: 56 days (to age 79) MC Career settingsĪdult employment: 73 to 83 percent (includes young adult) changing to short or long will multiply these base numbers. I based aging off the default pregnancy of the game on normal mode which is ~3 sim days. This isn't complete by any means but it's a fine start. There's a ton of "realistic aging mods" out there that seemed arbitrary, so I got real details and went a little further. I did a little census/data research and came up with some settings for use on MC_command center a popular Mod for the Sims 4. EDIT: some changes made below based on more accurate data ![]()
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